Thanks to my Courier's heat problems, I got to find out what it's like to kill an Anaconda without sensors. That is, I took so much heat damage that my sensor module was knocked down to 0% and completely disabled.
- As you might expect, with the sensor module disabled there are no sensor contacts and the radar doesn't work. Aiming is completely visual, and if you boost too far away you have to re-acquire the target by looking for its engine plume.
- Ships still resolve as contacts if you get very, very close (definitely under 1km, maybe even under 500m), so there's still a chance to get glimpses at their shield/hull strength.
- The radar still works in supercruise even with disabled sensors.
- Stations (or at least, surface outposts) never resolve as contacts even if you're right on top of them, so you can't dock without your sensors; I had to land outside and do a reboot/repair first.
Most fun I've had on an assassination mission in a very long time. I guess I should probably figure out a way to make that ship less prone to overheating, though...